Info

 

STORY
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Hi guys, my name is titus. My liancee Foxy was sent to the Shara desert Fox Locks Magazine.This reputable publication had sent her on assignment to investigate that very rare species - the desert fox. However, during a nocturnal photo session, she was suddenly attacked and kidnapped by bandits. She is no an unwilling concubine in the harem of the knights of Shah Hassan.
Although this may sound dangerous and full of dungeons and dangers, i don't have a choice.I must set upon my journey and rescue my imprisoned vixen.

OPERATING THE GAME
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CONTROLS
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LOOS A LIFE - F1
GAME OVER - F2
STATUS SCREEN - F4
MUSIC ON/OFF - F5
SOUND EFFECTS ON/OFF - F6
SOUND FILTER ON/OFF - F7
FREQUENCY 50/60 Hz - /
PAUSE - P
ENERGY BAR - /
BACK TO DOS - /

| Joystick | Keyboard
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Go up /Jump | Up | Up arrow/Q
Go down/Duck | Down | Down arrow/A
Go left | Left | Left arrow/L
Go right | Right | Right arrow/M
Throw an object | Fire Button | Space bar/Enter
Pick up an object | Down + Fire button | Down arrow + Space
Place an object | | /Enter
Enter secret passages | Down |Down arrow
|(after a few seconds) |(after a few seconds)

Depending on the situation in the game, the above instructions may have other
functions.


The function key F10 divides the game speed by 2. This makes the game easier at certain points. To return to normal speed,press the F10 key a second time The keys 4 & 6 (numeric keypad) adjust the scrolling, enabling you to have a total overview of the situation.
START & PASSWORDS
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After the title screen you have two possibilities of play: Start a new Game(START).This option is chosen if you are playing for the first time or if you want to start from the beginning of the game.
In order to choose from the above, you should proceed as folows: enter the desired number on the keyboard.
LIVES
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The function key F4 calls up a screen indicating the number of lives you have (see the Quick Start for more details).Each game is played with 3 Lives (2plus the one in play).This screen also indicates your extra bonuses..to return to the game, press the F4 key a second time.
ENERGY
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A life is divided into 16 points which are represented by the energy bar.You lose two energy points each time you collide with an enemy or when you hit a trap e.g. stalactites.You can increase your energy by 1 point when you collect 1 bonus.
If you find yourself in a very sticky situation, you may voluntarily lose a life by pressing the F1 key.In this instance you continue from the previous starting point ( see « BONUS » section.)


COMMANDS
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Titus the Fox follows the joystick commands(left,right,up,down).to squat down, move the joystick downwards.You can also make him crawl by holding the joystick downwards and pushing in either direction(left or right).To jump over an obstacle, push the joystick diagonally (up/left or up/right) thus jumping in the corresponding direction.It is also possible to change direction while jumping.Both the height and length of the jump are proportional to the timelength of the joystick movement.
To enter rooms or secret passages, place titus the fox in front of the entrance, move the joystick downwards and wait a moment.you should note that each level has many hidden rooms with extra bonuses only accessible through secret passages - and it's up to you to discover these.
OBJECTS
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A lagre choice of objects(each with its own characteristics) is scaltered around each level to help you overcome both barriers and you adversaries.

TO PICK UP AN OBJECT
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Place Titus the Fox in front of an object without dimbing on top of it. Move the Joystick downwards and press the fire button.Now you can pick up the object and move around with it.Note that it is not possible to access a secret passage when holding any objects.

PLACING OBJECTS
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Certain objects can be placed on top of each other in order to help you overcome different traps.To place an object,move the joystick downwards and press the fire button.It is possible to use this object again.

THROWING OBJECTS
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Titus the Fox can also throw objects to bump-off his enemies.In order to do this,place yourself in front of an enemy and press the fire button.The object is fired in the direction of its target.With few exceptions,it is difficult to retrieve objects once they have been thrown.Note that, in the interest of your health,it is sometimes dangerous to throw objects upwards.
Titus the Fox also uses the «coyote approach», namely dropping objects on top of enemies.To achieve this,place yourself on an upper level with an object and release it.

SPECIAL OBJECTS
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The ball, spring, skateboard etc. are special objects which enable you to reach points or the maps which would otherwise be inaccessible. The anvil, safe and other heavyinstruments;if you drop them from a height they pass beyond certain boundaries.It's up to you find the hidden benefits. The bowling ball;when thrown,this object crosses the screen eliminating all enemies in its path.

GETTING AROUND
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The 3 following forms of transport are available on various levels; The golden scooter allows you to advance quickly to your next destination. However,fast reflexes are needed if you want to avoid costly accidents.
The skateboard will turn you into a public-enemy-number-1.It will put your enemies off their guard and it speeds things up just at the right moment. The magic carpet enables you to glide over enemies, building and all obstacles that might block your path.All you do is throw it from a height and jump on.

BONUS
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You will find bonus points scattered around the different levels of the game and if you go exploring,you may find hidden rooms full of extra points.. 1 bonus is worh 1 point on the energy bar.Once your energy bar is full, additional bonuses are still docked up on a second counter.At the end of each level,you gain 1 life for every 10 extra bonuses.By pressing the F4 key,you can see the number of bonuses on the second counter.Note that,within the same level,the number of extra bonuses never decrases.
Another type of bonus exists in the form of an oil lamp
(for details see «START & PASSWORDS»).
You will also find padlock bonuses on each level.These define sections within each level.Picking up a padlock is the same as completing its corresponding section.If titus the Fox loses a life, the game restarts at the least padlock and not at the beginning of the level.


ENEMIES
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Titus the Fox offers you more than 50 enemies.Each has its own particular characteristics and will respond accordingly as you approach.You are advised to observe these foes so that you may avoid their attacks.

There are several different ways to bump off your enemies.The simplest is to hit him with an object(see section on «OBJECTS»).With the «coyote approach», you can get rid of these evil beings without too much risk (again see section on «OBJECTS»).If you prefer a defensive approach,the best solution is to jump over your adversary.This is often the quickest method but you must be a fast mover to succed.For those of you who are brave,an interesting alternative is to sneak up on him and pick him uplike a russian weight lifter. You then knock your catch into oblivion or bump him off another enemy to kill two birds with the one stone.